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Halo: Reach New Alexandria Part 7 Gameplay Video

🟩 Halo Master Chief Collection
🟪 Halo: Reach
🟦 Part 7
🟦 New Alexandria

🟥 Fly By Night
Briefing from Catherine-B320: Destroy Comm jammers around the city using your Falcon. Watch out for many Banshees and use your gunners and motion tracker. Avoid flying in straight lines, change altitude and use sideways motion. Swiftly engage incoming enemies and prevent them from tailing you. Kat will provide the first jammer's location. Follow the waypoint on your screen.

🟥 It's a Good Thing Your Ugly Ass is Already in A Hospital
When instructed to fly to the Hospital, quickly land without encountering exterior defenses. Enter the large atrium, where Grunts with Engineer over shields await. Use the DMR to efficiently eliminate them. Clear each level by descending ramps and eliminating Grunts and Jackals. Look for a Drop Shield and DMR ammo before reaching the ground floor. Stay on the lowest tier, defeat Grunts, and take down the Brute Captain. Pick up a dropped Needler to handle upcoming Brutes. In the next hall, confront a large group of mixed Brutes guarding the Jammer. Use the DMR and grab a Plasma Repeater. Find a DMR reload near the atrium stairs. Proceed to the Jammer, obtain the Jet Pack, and face Elite Rangers. Use the DMR and Needle Rifles as necessary. Retrace your steps, eliminating Grunts, Skirmisher snipers, and an Elite Ultra with a Concussion Rifle at the atrium's bottom. Use a Plasma Rifle to drop the Ultra's shields and finish them off. Once the area is clear, return to the Falcon and depart.



🟥 This is One Hell of a Club Party
You'll receive a message to assist troopers at Club Errera. Fly over and as you approach, strafe around the outside platform, taking out Brutes, Grunts, Skirmishers, and two Fuel Rod Shades. After securing the exterior perimeter, land and proceed. Your weapon choice doesn't matter since you won't be shooting. As long as you have your Jump Jet, you're in good shape. Run down the middle of the stairs and jump to the center of the room without assistance. There's a Rocket Launcher, but you don't need it. Use your jump jet to reach the com jammer and deactivate it. Reverse your steps to exit quickly, and the Hunters won't have time to target or harm you. This whole sequence should take less than 30 seconds if done correctly. Once you're back at the top, on the right side facing the door, there's a DMR for you. Reload if needed or grab a new one. Return to your Falcon and take off. Kat will provide your new objective once you're airborne.

🟥 Uncle Buck
During the mission, you'll receive additional objectives that may involve assaulting Covenant forces, clearing Shades for a Pelican, or destroying an extra Jammer. Apart from the Jammer, you won't need to leave your Falcon for these tasks. Despite constant Banshee assaults, these objectives aren't overly difficult. Utilize sideslip/strafe maneuvers to successfully complete them and stay alive until the next section. One of the more challenging objectives is assisting Gunnery Sergeant Edward Buck. While escorting him, you'll encounter a higher number of enemy Banshees. However, employing the right techniques will allow you to defend against them and keep your Falcon intact until Buck reaches his destination.
🟥 It's Like Nakatomi, Only Without Hans Gruber
For the final jammer, eliminate the Shades and engage the building's interior. After landing, proceed cautiously, dispatching Brute Minors and a Skirmisher. Neutralize the Brute Captain with a Concussion Rifle near the elevators. Move to the back of the upper floor to reach the jammer. Grab the Active Camouflage for easier navigation. Deactivate the jammer and activate the Active Camo to evade Drones. Recharge if needed and activate the elevator to escape. Return to your Falcon and continue the mission.
🟥 Last One Out Turn Out the Lights
Kat's going to direct you to the ONI building to help evacuate the survivors. By "help evacuate" we mean "Kill Covenant." Terminate the six Shade turrets on the roofs surrounding the ONI Tower while avoiding being blown to pieces by the Banshees. Once you've destroyed all turrets Kat will extend a landing platform for you to land and rejoin your Squad

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